It's been a while since I posted anything in the management category, so it's time to get caught up. In a past life I was a Software Development Director, so I wanted to write about some things I figured out so that other programmers-turned-sudden-managers have some tips. The below is about goals, and is written for the employee (i.e. the person writing and achieving the goals), but it's equally useful for managers -- just adapt the perspective so that everytime you see the word "You" mentally replace it with "My Employee".
I was thinking the other day about employee goals. Some companies have managers sit down with their employees each year and come up with goals to achieve for the upcoming year. An employee's performance review is then often tied to whether they complete their goals or not. So there's an incentive to be shouting "Gooooaaaaaallllll" at the end of the year.
However, it's hard for many people to come up with their own goals in the workplace. We all know it has to be work-related, and in some professions it's easier than others (e.g. sell 10% more widgets than last year). In fact when I researched this in the past, a lot of the example "good goals" were in terms of manufacturing or sales.
But as a programmer (or other IT worker), in a workplace where priorities can change and projects come and go and get completed in months or weeks, what do you do? What are some goals you can choose and have a chance at pulling them off?
First of all, let's review some basics on goal picking. There's an acronym for good goals: S.M.A.R.T. (or as a friend liked to say, "TARMS"). I've seen many versions of what the different letters mean, but in genenral SMART goals are
That's all for today, but next time I'll follow up with more suggestions, guidelines, and ideas for goal-setting in an IT world. I'll write more for the manager's perspective.
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Disclaimer The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way.
© Copyright 2008, Ben Strackany
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