Z;
I've done some work with WinSock and such and we've experienced a =
minor problem with socket reads timing out with an error 64. Which is =
ERROR_NETNAME_DELETED. Web searches bring up a variety of documentation =
on this error, the best one I found listed potential problems with the =
nic, protocol bindings, etc. Unfortunately, I can not tell you why it =
occurs, some preliminary scoping seems to indicate the initial SYNC is =
not being sent... ?! (perhaps a defect with trying to reuse a socket =
connection, just dunno).
Obviously, I'd say first are you getting all the data you expect? Are =
you then explicitly closing all Request & Response streams? If you're =
getting all the data I'm not sure why it'd even still be DOING another =
read op because the exception seems to indicate it issued I/O as was =
waiting for that to complete when the error 64 occurred. My guess is you =
want to close Request & Response streams, etc. as soon as your done with =
them so .NET framework can close/cleanup the underlying socket =
resources, etc.=20
Regards,
Erin.
--=20
Visit us on the web at:
http://www.databasementsoftware.com [quoted text, click to view] "z. f." <zigi@info-scopeREMSPAM.co.il> wrote in message =
news:eGlS1YZFEHA.2416@TK2MSFTNGP12.phx.gbl...
my system runs Windows2000 server with sp4, dot-net framework version =
1.1 (1.1.4322), Visual Studio 2003 (7.1.3088),
making a windows application in C# that uses HttpWebRequest and brings =
data, after about a minuete from the end of the response, while the =
window stays open, i get exception:
[quoted text, click to view] > =
system.dll!System.Net.Sockets.OverlappedAsyncResult.CompletionPortCallbac=
k(uint errorCode =3D 64, uint numBytes =3D 0, =
System.Threading.NativeOverlapped* nativeOverlapped =3D 1638880) + 0xa0 =
bytes=20
I don't think there something i've done using c# and built in classes =
that should cause this, is it a known error or something?
urgent!!!