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3D modelling in opengl and c#


3D modelling in opengl and c# Rameshika
2/29/2004 11:11:05 PM
c#:
Hi All

I am new to 3D modelling in VISUAL .NET C#.I am planning to draw the entire roof (showing the roof material, roof angle, roof shape,ceiling shape, ceiling material) of the house and planning to use OpenGL. Please let me know whether I can use opengl with C# and also how to add referance to C# becasue I'm not sure witch namespace to use
and is there any c# sample coding to be found developed with opengl? if any please let me know
Thanks a lot
Rameshik
Re: 3D modelling in opengl and c# Olaf.Baeyens NO[at]SPAM skyscan.be
3/1/2004 9:28:40 AM
[quoted text, click to view]

You need something like TAO : http://www.randyridge.com/Tao/Default.aspx
This gives you the same leow level functionality if the like the "#include
<gl/glu.h>" and probaly more.

Then look for SharpGL 1.2 which can give you a head start in creating/using
OpenGL scenes.

Re: 3D modelling in opengl and c# Bob Powell [MVP]
3/1/2004 5:56:05 PM
You might be better off doing your 3D modelling in DirectX. The DirectX 9.x
release has managed wrappers which can be used directly from your Windows
Forms applications.

--
Bob Powell [MVP]
Visual C#, System.Drawing

Check out February's edition of Well Formed.
Non-client drawing, Graphics Transform stack and Flood-Filling
http://www.bobpowell.net/currentissue.htm

Answer those GDI+ questions with the GDI+ FAQ
http://www.bobpowell.net/gdiplus_faq.htm

Read my Blog at http://bobpowelldotnet.blogspot.com

[quoted text, click to view]
entire roof (showing the roof material, roof angle, roof shape,ceiling
shape, ceiling material) of the house and planning to use OpenGL. Please
let me know whether I can use opengl with C# and also how to add referance
to C# becasue I'm not sure witch namespace to use.
[quoted text, click to view]

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