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Mike Chambers - Bitmap shifting in MX 2004 confirmed



Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed S. Elliott (timberfish.com)
8/28/2003 5:59:09 PM
flash (macromedia): Wow, that's surprising. I think MM should have fixed this by now. It's
been around for years. Is it really that hard to resolve or is it a low
priority?

--
Shane Elliott
www.timberfish.com
www.friesontheside.com


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Mike Chambers - Bitmap shifting in MX 2004 confirmed mmlabs
8/28/2003 8:22:13 PM
Sorry to make yet another thread about it, but I e-mailed you (Mike) as you
said, but I got no answer, so I wasn't sure if there's a problem.

Mike, I've asked someone who has MX 2004 (betatester I suppose) to export a
test swf out of it, and:

1. For top left aligned bitmaps, shifting was there in medium and low
quality, and also in ALL qualities during a tween (non-integer coords).

2. It was also there all the time in all qualities unless the bitmap is
aligned
top left in th its symbol.

What gives: I thought you said MX2004 fixes the shifting issues. Instead,
now our previous workaround will break in flash 7 and we'll still have
shifting.

If you really want to fix shifting in all qualities, for integer
coordinates, it's a compile time fix only, no changes to the player, let me
know of the IDE developers will be interested to implement it so that I
explain it (it's not very complex anyway, and completely harmless).

Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed Mike Chambers
8/28/2003 10:07:32 PM
Can you send the FLA to me (I had responded to your earlier email with the
same request, perhaps it got caught in some spam filters?).


mike chambers

mesh@macromedia.com

----- Original Message -----
From: "mmlabs" <nospam@spam.com>
Newsgroups: macromedia.flash
To: <macromedia.flash@community.macromedia.com>
Sent: Thursday, August 28, 2003 1:22 PM
Subject: Mike Chambers - Bitmap shifting in MX 2004 confirmed


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Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed Jeckyl
8/29/2003 10:00:17 AM
Wish I had a non-expired beta .. might just wait for release now instead :(

Would you be able to email me some of your files FLA and SWF that show the
problems?

Thanks muchly

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Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed mmlabs
8/29/2003 10:34:43 AM

Ah, wait, I understood this wrong... Hmm... Why it didn't come here. :P

Can we try once mor please...

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Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed Jeckyl
8/29/2003 1:17:47 PM
likewise

artful_me@hotmail.com

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Re: Mike Chambers - Bitmap shifting in MX 2004 confirmed John Dowdell
8/29/2003 4:33:16 PM
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He's moving. See:
http://www.markme.com/mesh/


Re: the whole "pixels moving" issue... I've seen people argue back and
forth for years, and they usually miss each other mid-discussion... some
of them talk about switching over from straight-rendering to
alpha-rendering (which require different compositing operations; you
don't want *every* graphic to have to multiply even by zero)... to
discussions that are really about minimal-area updating ("i have this
little shape animating atop a big jpg and i see the bounding box")...
other people say "bitmap shift" is *really* about one-pixel rounding
areas (in a display system which is explicitly not pixel-based!)... I've
seen no handle to ever ending even a single iteration of such
conversations, so I generally only go in if someone's talking about a
specific situation, rather than trying to make a general case.

jd



--
John Dowdell, Macromedia Developer Support, San Francisco CA
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