1) exactly how fonts can be viewed on remote users computers correctly
A: with their eyes ;-) No, ... kidding: if the text is inside a static
textfield, fonts are embedded upon export automatically. If the text is
inside a dynamic or input textfield, and you want to display that text in
anything other than _sans, _serif or _typewriter (socalled system fonts;
meaning that the Flash player will use any default sans, serif, or
typewriter font available on the client), you have to embed those fonts. Now
for instance if you want to use Verdana, you know that it will be installed
on most systems, but to be absolutely sure it will display properly, embed
it through the properties panel. So stick to the basic rule; anything other
than _sans, _serif, or _typewriter, has to be embedded.
Embedding can be done through that properties panel and is described in the
manual. You have the choice of embedding the entire fontoutline or specific
subset(s) such as lowercase and numerals.
If you want to dynamically set type using the textFormat class, you create a
fontsymbol, using the library options menu. Also described in the manual
2) are pixel fonts good for something?
As Flash by default antialiases text, and as by default antialiasing makes
small type unreadable, pixelfonts were designed. Now, mind, that these fonts
are also antialiased (although in MX2004 you have the option to turn it of);
pixelfonts have their own rules of engagment which are (or should be)
delivered with the font. Usually this means that you have to put textfields
at exact coordinates (So on x=10 instead of x=10.3) and that you can only
use them at the size they were designed for (most of the time 8px). So yes,
they have their use in creating small readable text without visible
antialiasing if used properly
3) how do you add in fonts that you want to be displayed to users (if they
dont have them installed) -- can you import them in to your movie for
"shipment"?
Check 1) and the manual.
John
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