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flash (macromedia) : animation problem


Vincent is Schattig
5/1/2004 10:43:43 PM
I want to make an arm (upper- and lowerarm). If the upperarm moves, the lower
arm must move with it. If the lower arm rotates, the turning point must be on
the point it is atached to the upperarm. Just like a real person only then in
Flash, so the different bodyparts must be connected in some way. How can I
achieve this?

Can you help me please?
N Rohler
5/2/2004 12:35:32 AM
phatkow
5/2/2004 3:42:01 AM
[q][i]Originally posted by: [b][b]Vincent is Schattig[/b][/b][/i]
I want to make an arm (upper- and lowerarm). If the upperarm moves, the lower
arm must move with it. If the lower arm rotates, the turning point must be on
the point it is atached to the upperarm. Just like a real person only then in
Flash, so the different bodyparts must be connected in some way. How can I
achieve this?

Can you help me please?[/q]

sounds like yer talkin about parent/child kinetic linkage/relationships -
doesnt exist in flash - it's commonly found in 3D apps.
you'll have to animate the upper and lower manually/separately.
this might help:




[L=http://www.mudbubble.com/db_tutorials/db_tut_editcenter.html]http://www.mudbu
bble.com/db_tutorials/db_tut_editcenter.html[/L]
Vincent is Schattig
5/4/2004 9:14:39 AM
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