Scenes are a leftover from the early flash days and are still kept in
the program to keep some backward compatibility.
Its been awhile, but I remember reading an article on how flash
compiles movies, so when you go and create your swf file, timelines
get compiled into one timeline, thus all scenes get compressed to a
single timeline I believe, and not kept seperate.
Furthermore, scenes is not seen as an object in Actionscript, so that
is a problem right there.
Your best bet is to use frame "labels".
[quoted text, click to view] "Leo D." <webforumsuser@macromedia.com> wrote in message news:<chj3fd$9l7$1@forums.macromedia.com>...
> All great comments. Thank You.
>
> Most of the time I use loadMovie, especially for web deployment.
>
> Just seem to like the ease of the scenes workflow over seperate docs.
>
If you read the posts the talk about scene being bad, they usually say why
It is all to do with using them in script.
Partly because flash is buggy wrt scenes .. it can product bad code
And partly because you can only use scene names as literals (can use a
variable or expression for scene)
And partly because you can only use scene names in actions directly called
from scene level (not in clips).
And partly because you can then get confused between frame numbers within a
scene, and frame numbers within the whole movie (which is what you get at
from script)
If you use them ONLY for splitting your movie into logical segments, scenes
are fine. Just do not try to use them at all in script.