macahuna; You don't mention what type of symbol, but paste insides translate into masks in flash which are not supported in button symbols. Can you export as swf from freehand? -Tom Unger
I've got a FreeHand drawing that contains a lot of compound paths (Paste Insides). When I convert it to a symbol, the compound paths disappear; if I use the vector art in its cut and pasted form, Flash tells me there's not enough head space (something like that - it was four days ago when I gave up) to even test the movie. The imported vector artwork (940k file) will just sit on a layer and not move or participate in the animation, other than having flow arrows pass over it. I have no control over the size the client will want to stretch or shrink the final movie, so I'm afraid of turning the vectors into bitmap. Any suggestions?
macahuna; I no longer have access to this thread through my newsreader, so I may be forgetting some details, but it's possible that the graphic is just too complex for your system resources. If so, you may find it " too heavy" for flash use. Very complex vector graphics can bog down the flash player, and/or increase the size of the swf--in such cases a rasterized version may be preferable (if other project parameters allow for it). -Tom Unger
Thanks Tom, I flattened the entire drawing to a single layer. An export to SWF takes about a half-hour, but some really simple elements don't get exported (closed path with basic fill). I still get the message about not enough stack room, even with no animation at all! I guess I'll just kill all the compound paths, and break the drawing down into very basic shapes and fills. I was hoping I wouldn't have to do that. It's not the end of the world - but I can see it from here... Thanks again. macahuna
Don't see what you're looking for? Try a search.
|