The Flash player will play the sounds for you and you do not need other
sound players.
1. Import and embed sound and in generally you have Flash publish them using
MP3. In other words you import MP3 AIFF WAV etc and Flash swf treats them as
MP3 when publishing. I only mention that since it is a quality issue that
needs checking. You can adjust the compression choices in the properties of
the sound in the library. You add the sounds to a frame on your movie and in
the frame properties window chose either event or stream for the synch
choice. Event synch plays the sound once fully downloaded and will have a
better quality in some cases. Stream sync will require stretching the frame
for the full length of the sound, but the sound plays as each frame is
covers is ready to play and the other layer assets can be synched with the
sound.
Ex:
http://www.hosfordusa.com/ClickSystems/courses/flash/examples/ControllingSoundOnMovieClips/ControllingSoundOnMovieClipsEx01.php 2. Load MP3 sounds with ActionScript Sound object. You can thus change
sounds without republishing movie. You have the choice of streaming or even
but you will not be able to sync the sound to other items in the movie
reliably.
Ex:
http://www.hosfordusa.com/ClickSystems/courses/flash/examples/SoundObject/Ex01/SoundObjectEx01.php 3. Flash Communications server (Web Casting). Sound is streamed by the
FlashCom server to Flash.
--
Lon Hosford
www.lonhosford.com May many happy bits flow your way!
[quoted text, click to view] "Motion Maker" <macromedia@osfordusahay.com> wrote in message
news:dhu6hq$rbi$1@forums.macromedia.com...
The Flash player will play the sounds for you and you do not need other
sound players.
1. Import and embed sound and in generally you have Flash publish them using
MP3. In other words you import MP3 AIFF WAV etc and Flash swf treats them as
MP3 when publishing. I only mention that since it is a quality issue that
needs checking. You can adjust the compression choices in the properties of
the sound in the library. You add the sounds to a frame on your movie and in
the frame properties window chose either event or stream for the synch
choice. Event synch plays the sound once fully downloaded and will have a
better quality in some cases. Stream sync will require stretching the frame
for the full length of the sound, but the sound plays as each frame is
covers is ready to play and the other layer assets can be synched with the
sound.
Ex:
http://www.hosfordusa.com/ClickSystems/courses/flash/examples/ControllingSoundOnMovieClips/ControllingSoundOnMovieClipsEx01.php 2. Load MP3 sounds with ActionScript Sound object. You can thus change
sounds without republishing movie. You have the choice of streaming or even
but you will not be able to sync the sound to other items in the movie
reliably.
Ex:
http://www.hosfordusa.com/ClickSystems/courses/flash/examples/SoundObject/Ex01/SoundObjectEx01.php 3. Flash Communications server (Web Casting). Sound is streamed by the
FlashCom server to Flash.
--
Lon Hosford
www.lonhosford.com May many happy bits flow your way!
[quoted text, click to view] "flash_nube" <webforumsuser@macromedia.com> wrote in message
news:dhsf4p$d2r$1@forums.macromedia.com...
How do i add sounds to my movie. and how do you make the movie in like a
format where you can play it on quicktime or sumthing like that?