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flash (macromedia) : Trouble upgrading to MX from flash 4



posted.by(Vern);
1/22/2005 5:14:19 PM
Well, I don't think there is a way to see what problem by watching the old
swf. but it did reveal something. You are VERY creative!

--
--
Regards,
--Vern
===========================
onClipEvent(doSomethingStupid){
setProperty("Face", color, #FF0000);
_root.audio = "uh oh!";
}

Flak Monkey
1/22/2005 9:05:41 PM
I used flash 4 until Christmas, when I recieved flash mx professional. I
immediately set about opening my old animations in MX. Most of my animations
loaded and worked just fine. However, two of them did not. What makes the two
any different from the rest of my movies, I do not know. I can't run "test
movie" on the two troublesome ones. Flash will render about half the file then
stop. If I ask it to test movie again, Flash straight up quits. If anyone can
help me me, please tell me how to get my files up to speed with MX.

One of the files can be seen at my new website (I'm still biulding it):

****Please check it out at -------------------------------------------
http://superstash.com/Abstract_Machine.swf
or go here and click on "abstract machine" --------------
http://superstash.com/Toons.html

Its a long load: 3.5 megs, and because of its failure to upgrade to MX, it
doesn't have a working preloader. It won't appear to be loading, but will be.
Please watch it and tell me if it reveals anything.
NSurveyor
1/22/2005 11:47:25 PM
In Flash MX 2004, capitalization matters. For instance, gotoandPlay() is not
gotoAndPlay().

someVars = new Object();
someVars.abcd = 1;
someVars.Abcd = 2;
someVars.aBcd = 3;
someVars.abCd = 4;
someVars.abcD = 5;
for(stuffs in someVars){
trace(stuffs+' = '+someVars[stuffs]);
}
NSurveyor
1/23/2005 12:04:52 AM
I just looked at the file, and it looks great! Perhaps it is so big, that Flash
has trouble saving it as a newer version? You could always make a new Flash
Docuement and use loadMovie or loadMovieNum to load it and add a preloader....
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