flash (macromedia):
Ok, here's the problem... I have an intro 447 keyframes long on my main timeline (videos, all kinds of menu stuff going on). This main timeline has buttons to go to certain frames of that timeline, which have movie clips and a stop action on one frame. Once one of these clips is playing, there's more menu options, which (hopefully) send you again to another sub-movie clip with a stop action in one frame. My question is this... I have a button inside of a movie clip on the main timeline, that, when clicked, goes to a specific frame of another movie clip, located on the first movie clip. So, I have three levels, main timeline containing MC1, and MC1 contains MC2 and the button to go to MC2. I've tried and tried but can't seem to get the actionscript on the button right. Here's an example of one try, which is the simplest but I would think would be on the right track... on(release){ _root.MC1.MC2.gotoAndPlay("framelabel") Does anyone have advice? Thanks, -rupert
This is depending on what "level" movie your in. If you had a movie loaded into your root movies and you wanted to have a button in that movie that directs the user to a fram on the root timeling then you would only have to write the folowing: on (release){ _root.gotoAndPlay("FramLabel"); } Or if you just wanted to go to the timeling on the "level above that movie, you would write: on (release){ _parent.gotoAndPlay("FramLabel") } Let me know if that works. -Ryan
[quoted text, click to view] >This is depending on what "level" movie your in.
I actually need to go a level down I guess. I need to go from a movie clip to a frame in a seperate movie clip that is located in the first movie clip. If I have MC1 and MC2, MC2 is located in MC1. I need to go to a frame in MC2 from MC1. Does that make sense? -r
Yeah, although for what you seem to be doing, it is odd, but here: on (release){ MC2.gotoAndPlay("FrameLabel");
Nope... that doesn't seem to be working. What happened is this... I am creating a GARGANTUAN interactive cd with about 25 video clips, a bunch of audio, menus and samples of print work, and a lot of flash animation. I was first setting this whole thing up dividing it into scenes because to me that was just the easiest way to keep track of everything, not being an actionscript wizard, but knowing the basics. The problem with that was, I had a soundtrack leading in the intro, but I needed it to fade in some parts on user action, so a video clip could play, and then fade up again when the user exited the video clips. This was a huge problem across scenes, so I basically just took all of my scenes and converted them into movie clips, organizing the heirarchy and placing them in a single keyframe, some on the main timeline and sub-clips inside those. I just cannot seem to get a button in the first movie clip to start playing at a frame in the sub-clip. If the script is left the same as what it was when it was divided into scenes, the button just pushes the clip forward to the next keyframe. If I try to change the actionscript on one of the buttons to get to the sub moviclip, it does nothing, like it's not even being clicked. Any ideas? Anywhere? -r
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