Woops, trigger finger! This time as I send, I'll send an actual reply.
[quoted text, click to view] >> I'd like to get some resource which will help me
>> learn it fairly quickly (although obviously theres a
>> lot of work involved)
Don't underestimate the amount of that "lot of work". ;)
[quoted text, click to view] >> I'm guessing I'll need actionscript knowledge as
>> well cos i'm looking to do a fairly complex
>> website menu with changing images, drop down
>> animated menus etc.
My programming mentor for the last five years has told me again and
again, "Big things are made up of many little things." To follow on the
heels of the fleece's advice ...
[quoted text, click to view] > play with it
> read the help files
> play some more
> that is the best way to learn
.... which I basically agree with, I would add the above little proverb.
Take your goals and break them down into smaller subgoals. If things still
don't make sense, break those subgoals yet further, until you arrive at
something you can understand. Take that concept -- those concepts -- and
master them, then work your way up.
Many beginners simply dive in, thinking they can suddenly build websites
of the sort you describe, or games, even after ... oh, a week.
I recently wrote an article on how to get the most out of the
ActionScript 2.0 Language Reference. It's actually been getting some good
feedback, so for what it's worth, you may want to give it a shot.
http://www.quip.net/blog/2006/flash/tackling-the-actionscript-20-language-reference I would also recommend these two, since all three basically go
hand-in-hand ...
http://www.quip.net/blog/2006/flash/actionscript-20/ojects-building-blocks http://www.quip.net/blog/2006/flash/debugging-actionscript Now, if you're not so much into reading, I recommend the Lynda.com
Online Training Library. It's video-based online training, and you really
can't do better for the price (there are several levels, and the cheapest is
$25 a month, which you can cancel whenever you like).
David
stiller (at) quip (dot) net
Dev essays:
http://www.quip.net/blog/ "Luck is the residue of good design."