flash (macromedia):
:sad; I'm working on something that I've taken over from someone else which is always difficult. Even if I edit the background of the images that make up the movie in Photoshop or Fireworks, when I put them together in Flash the end result appears with a textured background and as a slightly different colour than I wanted. Any ideas how I could fix it? You can see it at misterblistershop.com. Thanks
It's difficult to say without knowing more about the structure, it looks like there might be a blend mode applied to the MC (you are talking about the image in the middle of the page and not the buttons right?) is this a png image? it may be that the bg backgorunds full white value is not getting selected and deleted in PS, you may try using select Color and turn up the fuzzyness more then delete. Although it still could be something in the swf.
hi, yes i do mean the image in the middle. what do you mean the MC? is that movie canvas? sorry i haven't used flash for so long. if so, how would i remove it? thanks for the reply. I'm going to try and work out what it is from your suggestions :-)
I'm still working on this. It doesn't seem to be anything in Flash because when I import the series of images the rest of stage remains untextured, it's just the image background that's wrong. The hex values are the same and I've tried transparent and solid backgrounds for the images but the texturing still appears. It is there whether I use PS or Fireworks to edit. Not sure what you mean try saving image from PS without a colour profile. Do you mean with a transparent background? Or is there something else? Thanks for the replies. I'll post back if I find a solution.
that's probably the problem, open the gif image in PS, select and remove the BG using 'select color', then use the 'save for web' command to bring up the optimizer, change the format to png, which has transparency support, and save. import the new image in to the FLA and swap the old image with the new one, then ace the old image file and resave, mount to the server and take a look.
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