flash (macromedia):
Ok.. so i'm exporting my flash video, both sounds which are wav files work when i view them in flash.. when i export them as a quicktime.. i can only hear one of them?? I tried messing with the export settings but still nothing happens? I even re-imported the sound again and still I can't find whats wrong. Any suggestions because I'm all out?
Flash stores sound files in mp3 format, you might get better results if you change the compression setting to 'mp3' from default, in the sound's properties window in the Library. You also may get better results if you convert the files to mp3 using another program like Audacity, and import them again, then run a 'Save And Compact' function from the File menu.
well, I don't really know much about how QuickTime handles sounds on compile, it may be that it's only capable of exporting one 'channel', not sure. Are your sounds, placed on the timeline? It might work better to bring them in with a SoundObject.
from the main timeline, on frame1 you declare the objects, attach files from the Library using a Linkage identifier. So give the files in the Library, linkage ids, then use the following example code, except with your id names: var sound1:Sound = new Sound(); var sound2:Sound = new Sound(); sound1.attachSound('sound1_id'); sound2.attachSound('sound2_id'); sound1.start(); sound2.start();
and what do i put inbetween the ( ) ?? do i put on fram 1 start and then on frame " " stop?? I'm kinda confused
not a thing, the 'start()' method just begins the sound playing. However, you can add two parameters, first the 'offset' which begins the playing of the sound at a particular place, and second the number of loops which you would like the sound to play. so for instance if you wanted the sound to play over and over, add the parameters like: sound1.start(0, 9999);
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