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AC_RunActiveContent.js


AC_RunActiveContent.js snurg
6/6/2007 8:47:26 PM
flash (macromedia):
I am publishing a simple Flash page in Flash CS3
and when I upload to my website

www.ilakomedia.com

I get the error message "This requires AC_RunActiveContent.js"
and can't see my website, please help
Re: AC_RunActiveContent.js Nickels55
6/6/2007 9:08:42 PM
You need to upload that file to your server. It fixes the IE Activation issue.
Dreamweaver or Flash should have generated that file for you. If not here it is:

http://www.johnkalnin.com/flashhelp/Scripts/AC_RunActiveContent.js
Re: AC_RunActiveContent.js snurg
6/6/2007 9:11:57 PM
I got to the file link, but how do I save this file
and under what name, please?

Any reason Flash CS3 needs an updater to generate
this automatically?
Re: AC_RunActiveContent.js dzedward
6/6/2007 9:42:15 PM
Re: AC_RunActiveContent.js Chris Georgenes
6/6/2007 10:58:19 PM
CS3 creates this for you - it's in the same folder as your html and swf - upload all 3.

Chris Georgenes / mudbubble.com / keyframer.com / Adobe Community Expert


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Re: AC_RunActiveContent.js snurg
6/7/2007 12:00:00 AM
that's exactly what's in there and it's not working

any other ideas, please?

Re: AC_RunActiveContent.js snurg
6/7/2007 12:00:00 AM
Re: AC_RunActiveContent.js snurg
6/7/2007 12:00:00 AM
for some reasons, my FLash CS3 is not generating this file
and I've never had to deal with this before

I'm attaching the .js file I made from scratch by following the
link to the file and doing it in Mac Text Edit

Is there any way to attach the .js file to this forum? thanks
Re: AC_RunActiveContent.js michaeltowse
6/7/2007 12:00:00 AM
Re: AC_RunActiveContent.js snurg
6/7/2007 12:00:00 AM
no I haven't, I don't know HTML, how would I do this exactly please?

gosh, it used to be i just posted my SWFs and HTML and it worked fine,
is this a new thing with Flash CS3?

I;m confused as to why it didn't do this automatically in the first place?
Re: AC_RunActiveContent.js Walter Elias
6/7/2007 2:08:33 AM
Also make sure when you upload the file that your FTP program doesn't change
the name to all lower-case. Many web servers are case-sensitive (mine is). So
the file must be named AC_RunActiveContent.js, and NOT ac_runactivecontent.js.
Otherwise there is a chance the browser won't find the file.
Re: AC_RunActiveContent.js Chris Georgenes
6/7/2007 9:48:29 AM
Hmmm - CS3 should generate this for you - if not then you will encounter this issue every time you
publish - let's find out the source of the problem now - do you have the SWF and HTML formats
selected in Publish Settings?

Chris Georgenes / mudbubble.com / keyframer.com / Adobe Community Expert


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Re: AC_RunActiveContent.js Gorka Ludlow
6/7/2007 1:33:40 PM
Look, I went into your site, you have and if then statement that's alerting you
that you need the script just take it away and leave the script like this:

<script language="javascript">
AC_FL_RunContent(
'codebase',
'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0
,0,0',
'width', '1024',
'height', '768',
'src', 'index',
'quality', 'high',
'pluginspage', 'http://www.macromedia.com/go/getflashplayer',
'align', 'middle',
'play', 'true',
'loop', 'true',
'scale', 'showall',
'wmode', 'window',
'devicefont', 'false',
'id', 'index',
'bgcolor', '#ffffff',
'name', 'index',
'menu', 'true',
'allowFullScreen', 'false',
'allowScriptAccess','sameDomain',
'movie', 'index',
'salign', ''
); //end AC code
</script>

Cheers
Gorka
Re: AC_RunActiveContent.js snurg
6/7/2007 7:34:20 PM
Hi to all who have helped, many thanks
and in reply to Gorka and Chris,

I simply am going to hold off for now and
try to figure out why my Flash CS3 is not
generating this on its own

The answer is your other question about the Publish is
I'm simply publishing to SWF and HTML like I always do
but it's simply not working like it used to where I didn't
get this .js error message

thanks
Re: AC_RunActiveContent.js
6/8/2007 12:00:00 AM
Thats a good idea. Sometimes its best to start all over again.

Try with a simpel exampel first and then move on. And first of all,
read the manual.

/Claes
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