Hello at my movie at first frame i am loading [CODE] myData = new LoadVars() myData.load("en.txt") myData.onLoad = function(succes){ if(succes){ mainpage_txt.htmlText = "<b>"+this.mainpage+"</b>" } else trace("Error loading data") } [/CODE] and i am trying to load some swf files that contain the same text at the first frame but i want to make a change is it posible that stis file would check the root file what txt file is loaded and load the same there are only 3 possible en.txt , de.txt , fr.txt i don't know how to manage this one but i hope its possible any advices are welcome Thanks in advance
yes, you could set a variable in your _root movie that would indicate which file was loaded. the value of this variable would be available to any movie that was loaded into your _root level. for example, in your _root level you can use: languageChosen="en.txt"; // or "de.txt" or "fr.txt" as the case may be to designate the txt file loaded. then in your loaded swf, you can use: myData = new LoadVars() myData.load(_root.languageChosen) myData.onLoad = function(succes){ if(succes){ mainpage_txt.htmlText = "<b>"+this.mainpage+"</b>" } else trace("Error loading data") }
Thnaks a lot mate for your help! i realy apreciate it! i have one more question if at my first movie i have the loading function [code] myData = new LoadVars() myData.load("en.txt") [/code] and button that changes the loading file [code] on (release) { myData.load("lang1.txt"); _level1.myData.load("fr.txt"); _level1.mc.myData.load("fr.txt"); _level0.mc2.myData.load("fr.txt"); } [/code] how can i trace that file is loaded ? so i cand bind it to a variable? thanks in advance
i'm not sure what you're asking. specifically, what do you mean by, "how can i trace that file is loaded so i can bind it to a variable?" are you using the word "trace" as in the actionscript function, trace()? that wouldn't make sense because you can't trace(afile) and you can't bind a file to a variable. do you want to confirm that your data have been loaded? if so, you can use the onData or onLoad event handlers like you're doing now with the onLoad handler.
i will try to explain my self i have two movies 1 main.swf and second is load.swf the load.swf which is loaded by the pres on the button into main.swf into the _level1 also i have 3 text file which contain the same variables but translated into different language at my main.swf i have code [code] de = "lang1.txt"; en = "lang2.txt"; fr= "lang3.txt"; loadit = en // by default it has value en so lang2.txt is loaded trace(this.loadit) trace(myData) myData = new LoadVars() myData.load(this.loadit) myData.onLoad = function(succes){ if(succes){ text1_txt.htmlText = "<b>"+this.text1+"</b>" } else trace("Error loading data") } [/code] also at main.swf i have language buttons which swich between the languages unfortunatly i did't came up whth tha code yet but it would look simmilar to his one [code] on (release) { _root.loadit = de // abd the variable loadit at the main.swf shoud now contain value de and load the land1.txt file } [/code] now the last bit i have load.swf file which is loaded by the press of the file button it contains the code that is checcking what is currently loaded at the _root.loadit vatiable and dependig on the value loads the text files [code] test = function(testit) { if (_root.loadit == de) { lang1.txt } else if (_root.loadit == en) { lang2.txt } else if (_root.loadit == fr) { lang3.txt } } myData = new LoadVars() myData.load(this.testit); myData.onLoad = function(success) { if (success) { trace("done loading"); scroller.text = this.text2; } else { trace("not loaded"); } }; [/code] unfortunatly the only code that is working is the one in the main.swf first frame , i am currently debugging the rest , with no luck , but i guest the idea is right , hope to heare your advise thanks in advance
attached to your buttons in main.swf, to change to fr, you can use: on(press){ loadit=fr; myData.load(loadit); } if this button is really a movieclip button you'll need to reference the _root timeline for the LoadVars() object and the variables. for your _level1 file that's checking the current language, you can use: function testF(){ if(_level0.loadit==_level0.de){ //do something. i'm not sure whether you really want should reuse myData or not. } else if(_level0.loadit==_level0.en){ //do something else } else { //_level0.loadit is fr and do something else } } p.s. from a _level1 movie, _root refers to the _root timeline in _level1.
kglad Thank you for your help i really apreciate it every this worked out evetually but i am still fighting with one little bit on loading function at load.swf _level1 somehow it does't want's to work properly i tryed to debugg it by tracing it mm trace gives everythis correctly but doe't work , i will keep trying ... maybe if you would have time to take look at the code, i have attached to this post for just in case.. Again thanks a lot!
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