Hi all, i added this code in my mc to build my own context menu, the problem is this: when the heigth of mc is 136 pixels or less the "SETTINGS" item in context menu is disabled!!! That's what I want!!! but when the heigth of mc is 137 or more pixels it is enabled again, i don't use any command to hide that item but it is disabled, any body know why this is happening??? have you ever seen this before??? I would like to disable that item too... is it possible in a real form??? THE CODE: //*********************************************** var showItem = true; my_cm = new ContextMenu(menuHandler); my_cm.customItems.push(new ContextMenuItem("About me...", itemHandler)); my_cm.customItems.push(new ContextMenuItem("About you", itemHandler)); my_cm.customItems.push(new ContextMenuItem("Exit", itemHandler)); my_cm.builtInItems.quality=false; my_cm.builtInItems.print=false; my_cm.builtInItems.zoom=false; function menuHandler(obj, menuObj) { if (showItem == false) { menuObj.customItems[0].enabled = false; menuObj.customItems[1].enabled = false; } else { menuObj.customItems[0].enabled = true; menuObj.customItems[1].enabled = true; } } function itemHandler(obj, item) { if(item.caption=="About me...") fscommand("command", "parameter"); else if(item.caption=="About you") fscommand("command", "parameter"); else if(item.caption=="Exit") fscommand("quit"); } _root.menu = my_cm; //***********************************************
if it is it's a very *thin* book....
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