Your email doesn't quite make sense. You say that you want to use 8
clips, but the last paragraph implies that you are still using one clip.
Whatever you do, when you load a jped into a movie clip, load it into a
*clip within a clip*. The process of loading a jpeg destroys all code,
variables, child clips and ANYTHING that was inside the clip before you
loaded.
[quoted text, click to view] John Rock wrote:
> Hi,
>
> I'm trying to do a dynamic "3D rotation" feature for products. The "3D
> rotation" is actually a movieclip made up of 8 frames, each containing a
> picture of the product at a different angle.
>
> Because I want this to be dynamic, I want to use 8 movieclips instead of
> pictures so I can load a dynamic JPEG in each, depending on the product I'm
> viewing.
>
> This doesn't seem to be working. If I stop the "3D rotation" movieclip on
> load, I see the first JPEG load up like it should. If I try to play the
> movieclip, I loose the loaded image(s).
>
> What am I doing wrong?
>
> Thanks!
>
I have a main movie clip with 8 frames (this is the one I want to play). Each
frame within the main movie clip contains a movie clip, so I can load a jpeg in
each frame. But when I play the main movie clip, it's like all the loaded jpegs
disapear, resulting in a blank movie.
So you think I should put a clip inside each of the 8 clips to load the jpegs?
Thanks for your help!
Yeah, never use loadMovie on a clip that contains code or anything else.
Everything will be erased - all code, variables, everything. Always
use a child clip whose sole purpose is to contain the bitmap or whatever.
[quoted text, click to view] John Rock wrote:
> I have a main movie clip with 8 frames (this is the one I want to play). Each
> frame within the main movie clip contains a movie clip, so I can load a jpeg in
> each frame. But when I play the main movie clip, it's like all the loaded jpegs
> disapear, resulting in a blank movie.
>
> So you think I should put a clip inside each of the 8 clips to load the jpegs?
>
> Thanks for your help!
>
Well that isn't the problem since I don't have any code in the 8 clips. If I
put a stop(); in one of the clips, I'll see the loaded jpeg. But as soon as I
try to play the main movie to advance to other frames, I loose all the jpegs,
even the one that I looking at while stopped.
Now why is that happening? Any alternatives to load dynamic images?
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