all groups > flash actionscript > october 2005 >
You're in the

flash actionscript

group:

Re: load movie



Re: load movie 2m
10/15/2005 7:23:47 PM
flash actionscript: Hi,

as you don't tell us what flash version you're targeting, I wont be able to
write the best code for your situation, sorry ;-)

Ok maybe I won't do that even after you gave that information. (I'll stop
kidding now)

Two things I'd like to offer:

First an advice: tackle one problem after another. So maybe start
building/understanding the preloader concept, and then put it into action in
your environment.

Second a general layout:

within main stack your movieclips, so that under the preloader are empty clips
in whick you load your external movies.
If you make them with a completly empty first frame and a stop(); on that
frame you dont have to worry about showing or playing until after you made sure
they are completly loaded, and the you just start the with
"someLoadedClip[/].play()", where someLoadedClip[/] would be the name of the
empty clip you loaded the the movie into.

Re: load movie inniki
10/18/2005 12:00:00 AM
Hi again 2m!

Thanks once more for helping me. You're right , i should tackle one thing at
a time, i'm so stuck in this that i can't think at all anymore. My brain caught
fire trying to go around the problem with normal mode. I use Flash MX. I don't
know code, but i can work pretty well in Normal mode!
I'm having major problems interpreting the code all well-meaning people send
to me because of that.

This is the code i have on my preloader now. How can i change it to load an
external movie instead of the main timeline?

bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
this.loadBar._width = getPercent*77.5;
this.loadText = Math.round(getPercent*100)+"%";
if (bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}


/A
AddThis Social Bookmark Button