flash actionscript:
If the loadMovie is on a button symbol frame (up, over, down) it may not be
in scope long enough to complete.
I am suspect of the need to load an external movie for a button UI but then
again you may have some creative idea that merits it.
If not then place the mainStage_mc movie clip outside the button.
--
Lon Hosford
http://www.lonhosford.com May many happy bits flow your way!
[quoted text, click to view] "erye" <webforumsuser@macromedia.com> wrote in message
news:dj16o6$34h$1@forums.macromedia.com...
Hello.I am really stuck. I am having a great deal of trouble getting a movie
to
load in an empty movie clip. I am hoping I'm missing something simple.
I have a button with the instance name SPS_btn on a layer I've called
buttons.
Below the button layer i've got a layer called movie clips that contains an
emptymovie clip called mainStage_mc. I want to load a .swf into into
mainStage_mc. both the buttons and their actions occur on the first frame.
I have used this code but it not working.
on (release) {loadMovie (new002.swf, mainStage_mc);
I just get a blue area but the movie does not load. I can run the movie fun
locally by clicking on new002.swf file.
i also tried the behaviors panel,
which produces this code but it also doesn't work:
on (release) {loadMovie ("new002.swf",mainStage_mc);
//load Movie Behavior
if(this.mainStage_mc == Number(this.mainStage_mc)){
loadMovieNum("new002.swf",this.mainStage_mc);
} else {
this.mainStage_mc.loadMovie("new002.swf");
}
//End Behavior
}
for some reason it will load if i use loadMovieNum () but the registration
point is in the top right corner and i don't want that.
What's the best way to debug this?
When i use test movie the output window dosen't show an error but
something's
wrong.
how can I test if is a path problem? A problem with the loaded movie?
or a problem with something else?
the movie new002.swf is 393KB. I tired making a smaller 2kbmovie using the
code above and it wouldn't load either.
Can someone shed some light on this? :confused;