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flash actionscript : gotoAndPlay("Scene 19",1);


cinemaguy
8/16/2006 2:20:32 PM
you could try...

_root.gotoAndPlay("Scene 19","start");
Bpaetz
8/16/2006 8:47:14 PM
I've made a projector presentation which has navigation to jump between scenes
but also needs to play automatically. So, at the end of each scene I've place
actionscript to direct them to the next one
ex: gotoAndPlay("Scene 19",1); and I've tried
ex: gotoAndPlay("Scene 19","start"); for a label marker and let's not forget
the obvious choice
ex: nextScene(); but it's not working. It just restarts the same scene.

Can anyone help me?

Thanks
Jeckyl
8/17/2006 12:00:00 AM
For a start, you do not need ANYTHING to make a move play scene-to-scene..
it does that anyway.
--
Jeckyl

Bpaetz
8/17/2006 8:44:48 PM
Jeckyl,

That was the first thing I tried and it STILL starts the movie over.
Mr Helpy mcHelpson
8/17/2006 8:55:48 PM
Is your scene order messed up?

if you have 5 frames in the first 3 scenes, then gotoAndPlay(11); will direct
you to scene 3 automatically. (If they are ordered correctly). So my guess is
you have something tweeked there. Link the .fla so we can take a look at whats
actually going on :)
Bpaetz
8/17/2006 8:55:56 PM
Jeckyl,

That was the first thing I tried and it STILL starts the movie over, however,
I am somewhat of a newbie to this. I did find a resolution by loading the
..swf's at the end of each scene but I've ran into another problem:

The projector starts at fullscreen but when it loads the next .swf it reverts
out of fullscreen. I tried placing the correct fullscreen actionscript at the
beginng of each .swf but that hasn't seemed to work.

Has anyone run into this problem?

Thanks!
Jeckyl
8/18/2006 12:00:00 AM
[quoted text, click to view]

Loading what swfs? This is the first time you've mentioned loading swfs.
--
Jeckyl

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