flash actionscript:
Summary: I made a flash movie with a 'container' that will randomly load images
that I've uploaded on my webspace. The images are named "image1.jpg" and
"image1blur.jpg" and so forth (the blur files are used for smooth transitions.
So in the first frame of my movie, I define the maximum number of images:
------------------------------------
imageframes = 86;
rand = Math.floor(Math.random() * imageframes) + 1;
it = rand;
------------------------------------
Sure enough, the first image that's loaded into the container is a random
image from #1 to #86, but after that, the image is simply incremented, whereas
I want a random image to be loaded every time. Would someone please take a look
at my actionscript and tell me how I can go about doing this?
Here's the code from the second frame:
------------------------------------
it += 1;
if (_root.maxpics == undefined) {
_root.maxpics = imageframes;
}
if (it > _root.maxpics) {
it -= 1;
d = 1;
while (d < it) {
swapname2 = eval(("swap" + d));
swapname2.removeMovieClip();
d++;
}
swapname3 = eval(("swap" + it));
swapname3.swapDepths(depths);
it = 1;
}
this.attachMovie("swapx", ("swap" + it), it);
swapname = eval(("swap" + it));
swapname.image = ("
http://users.tpg.com.au/gbae/image" + it) + ".jpg";
swapname.imageblur = ("
http://users.tpg.com.au/gbae/image" + it) + "blur.jpg";
------------------------------------
My flash file can be found at
http://users.tpg.com.au/gbae/Xanga Logo.fla
Thanks in advance for any help you can offer.