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Prerender a movie clip from another movie and save?


Prerender a movie clip from another movie and save? flasheister
3/8/2006 9:56:30 PM
flash data integration: I want to attach some movieclips to the stage, but the movieclips are built
dynamically with code and fairly complex (too complex to layout by hand). Is it
possible to run my code and render the movieclips and then save what was
plotted back into a new movie clip...thus allowing me to use that movieclip in
my main movie.

In essence prerender component clips from code, save them and then use them in
a new movie so i dont take the processing hit each time i view my main movie.
Re: Prerender a movie clip from another movie and save? Motion Maker
3/9/2006 3:30:35 PM
My guess is if you are reloading the Flash player, you need to re-run your
code. Flash player does not provide a way to save swfs from the processing
and if it did it would only be in a local cache.

However you might consider saving some of the data resulting from the
processing in Sharedbjects and if that data is available, use it instead of
the processing routines.

--
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
[quoted text, click to view]
I want to attach some movieclips to the stage, but the movieclips are built
dynamically with code and fairly complex (too complex to layout by hand). Is
it
possible to run my code and render the movieclips and then save what was
plotted back into a new movie clip...thus allowing me to use that movieclip
in
my main movie.

In essence prerender component clips from code, save them and then use them
in
a new movie so i dont take the processing hit each time i view my main
movie.

Re: Prerender a movie clip from another movie and save? Motion Maker
3/9/2006 3:33:03 PM
Meant SharedObjects,
http://livedocs.macromedia.com/flash/8/main/00002661.html
--
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
[quoted text, click to view]
My guess is if you are reloading the Flash player, you need to re-run your
code. Flash player does not provide a way to save swfs from the processing
and if it did it would only be in a local cache.

However you might consider saving some of the data resulting from the
processing in Sharedbjects and if that data is available, use it instead of
the processing routines.

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