Are you passing this via an open connection (XMLSocket or XML.load) or are
you setting flash variables on a web page?
If you are using an open connection, then XML is the way to go. Otherwise,
roll your own parser and don't use native C# objects.
I have flash projects that are on web pages that open connections back to a
server and just communicate with XML. I wrap the data on the server in XML,
then it is simple to unwrap in flash with it's XML objects.
--
Jim Fee
Viking Electronic Services
jfee (at) vikinges (dot) com
[quoted text, click to view] "Sintwar" <webforumsuser@macromedia.com> wrote in message
news:d3f584$ink$1@forums.macromedia.com...
>I am pulling my hair out here... I can very easily pass 1 variable at a
>time
> from C# to Flash like this: C#: Flash.Result = whatever Flash: function
> whateverCode_Result( result ) { myText = result; } probably about the
> simplest thing I have ever coded. For some reason, I have tried every
> possible
> method I can imagine, and then some to pass more than 1 variable at a
> time. I
> have tried Array, ArrayList, HashTable, and a few other ideas. I have
> googled
> this until I was blue in the face, only to find sparse or incomplete
> examples.
> Nothing I try seems to work. I need some example code to work with,
> wether it
> be using an Array or whatever it may be. I need the code from start to
> finish
> for C# and Flash. Can anyone please help? Thank you for any help you can
> give.
>