all groups > macromedia flash flashcom > may 2005 > threads for may 8 - 14, 2005
Filter by week: 1 2 3 4 5
wanted: flash comm/actionscript expert, will pay money!!
Posted by andy NO[at]SPAM norton at 5/13/2005 12:00:00 AM
If there is anyone out there in this world who knows how to sort out the
following issues,
can they please get in touch:
Poor lip sync
Breaking up audio
tunnelling
firewalls
all over broadband internet using flash MX 2004 and Flash comms server.
thanks
... more >>
creating directories; moving .flv files
Posted by dsdsdsdsd at 5/12/2005 12:00:00 AM
hello;
I would like to:
1) create a directoryAA on the FCS via a .swf button
2) move a BB.flv from it's default directory into directoryAA;
3) play BB.flv from its new, non-default directoryAA
any thoughts
dsdsdsdsd
Asheville Nc USA
... more >>
convert flv to mpeg real time
Posted by Bart A at 5/11/2005 12:00:00 AM
Hi,
I'm trying to convert flv to a common video format.
But I want to convert it realtime does anyone knows a possibility to convert
for example a webcam stream to a mpeg or something else?
I already use ffmpeg to make jpg's but it's still a time consuming way.
... more >>
Not accessing camera
Posted by bobelzzib at 5/10/2005 12:00:00 AM
All right, I have been working with Flash Streaming video for awhile. My
recorder, or publish, file works great and I can capture video and stream it to
the server. My company purchased a NiagaraMAX portable system specifically for
recording video and streaming. However, it has two capture ... more >>
chat component - clear text
Posted by Kiriran at 5/9/2005 12:00:00 AM
hi
i'm trying to clear the text from the chat component. it works fine with
clearHistory() but it clears it for all ppl what is not what i want. how can i
clear the text for only 1 client when he enters the chat?
thank
k
... more >>
please help
Posted by _mars_ at 5/9/2005 12:00:00 AM
I am making a real time tank strategy and my problem is that the tanks from
diferent users are not synchronised (meaning tank1 in user2's instance of the
game is not in the same position as tank1 in user1's instance) if i make the
velocity and rotation of the tanks as shared objects. If i use ... more >>
|