Hello, I got a chat application and I'd like to be able to disconnect a user from a specific stream without disconnect the whole client connection. I don't want this to happen from the client Flash application as it's easily hackable and would like to be able to control this on the server. But I don't see any way to access a specific played stream between a specfic client and the server. Is there any way to do so?
Hmm... I don't think you can stop the client from publishing across a stream without killing the connection or relying on client side code. What you might consider doing is setting up the server side app so that when a client wants to view a stream, the server creates a new stream, the viewer connects to the server stream, and then the server plays the camera stream over the server stream. That way, you can at least prevent the camera stream from being seen by others, or having situations where other users can't get to a stream they need because another client is publishing to it when he shouldn't be.
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