telltarget is depreciated and is an old method I would not follow this
method !
the buttons part is right. or you can make the buttons movie clips also,
whichever
use myButton.onRelease=function(){
//display or load functions here
}
there are many ways to achieve this and it all depends on the file sizes, to
prevent the flash movie being huge you can load the images when required, it
might be an idea to include a simple preloader this can be done by either
adding the preloader to the image by making it a swf with two frames in its
own right, or through a function loop that plays till the data has
completed. I would go with the first option as its simpler for now, you can
redefine it later.
if the images are small you can place them all on the stage in seperate
layers and set the behaviors to movie, clips
create a function that hides all the clips and then makes just the one you
require visible. something like below.
hideme=function(){
picture1_mc._visible=false;
picture2_mc._visible=false;
picture3_mc._visible=false;
}
myButton1.onRelease=function(){
hideme();
picture1_mc._visible=true;
}
myButton2.onRelease=function(){
hideme();
picture2_mc._visible=true;
}
theres loads of options here but I hope this helps
[quoted text, click to view] "frustratedandconfused" <webforumsuser@macromedia.com> wrote in message
news:cd4lsi$fvl$1@forums.macromedia.com...
> what I would do is have your list on the right be a bunch of buttons and
then
> have a movieclip that contains all the images, one in each frame, and then
each
> button will use tellTarget() to make the mocieclip go to whatever specific
> frame the desired picture is on.
>