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help with loadMovie()


help with loadMovie() robdawg777
11/30/2006 7:13:03 PM
macromedia flash sitedesign:
I must be missing something, but I can't seem to figure out how to access
timelines or pretty much anything from a container swf in the swf's I'm
bringing in with loadMovie()

for example I have loadMovie("news_sign.swf", news_holder);

I have tried several things but I (like just doing a simple stop on the clip)
but I'm not getting it to work. What do I need to do?
Re: help with loadMovie() ski_geek
12/4/2006 5:22:21 PM
here is the code I use to load puictures to one of my swf:
loadMovie("picture01.jpg", "pic_mc");
Instead of jpg, ypou can load a swf. I think you need "" around your
news_holder. I think your code should look like this:
loadMovie("news_sign.swf", "news_holder");





Re: help with loadMovie() Darr_darshan
12/5/2006 2:03:07 PM
hi try this

news_holder.loadMovie("news_sign.swf"0;

news_holder // will be movieclip in which you would load your swf

Re: help with loadMovie() Sefdsdf
12/9/2006 9:24:11 PM
Just have a main loader swf. From that swf load a swf using loadMovie();. WIth
that code try this loadMovie("yourmovie.swf", 1); Give it a 1 to indicate where
it should be loacated. THe loader swf is always a 0. From that you can now
control any swf. If you wanna control the loder do this _level0.play(); or
_level0.stop();. Do control the level 1 which is your movie just switch the
_level0 to _level1. Really simple.


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