[quoted text, click to view] > First - flash is 2D - you can only simulate 3D by making actual
> 3D in a 3D program then exporting as swf/image sequence and
> importing into flash as 2D images.
True, it is only possible to simulate 3D in Flash. If you're not a
programmer, Swift 3D (from erain.com) seems the app of choice for designers.
If you are a programmer, certain kinds of relatively low resolution (read,
uncomplicated) models can be simulated with the ActionScript Drawing API and
other sizing and depth tricks with movie clips.
See
http://www.kirupa.com and search for 3D to see what I mean. You'll
find quite a few Swift 3D tutorials, and also this:
http://www.kirupa.com/developer/actionscript/3dexplore.htm Also, try
http://www.gotoandplay.it/, click their Articles section, and
filter by 3D.
Fair warning: programming in general is difficult for many people, and
programming 3D simulations is especially hard, since it requires not only
excellent understanding of ActionScript, but also a good handle on some high
level math.
David
stiller (at) quip (dot) net
"Luck is the residue of good design."