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macromedia flash sitedesign : flash help hit areas and menus



sond007
1/7/2007 8:10:09 PM
Hi all,

I've nearly finished my website and was just stuck on menu system.

Basically I have a glass orb effect and when the mouse rolls over the hit area
(which is slightly larger than the glass orb) a looped animation plays and the
menu slides out from the orb. This was all done and working with the normal
movie clip up, over down and hit states.

The problem I have is two fold, firstly:

When the mouse moves away I need the menu to go back behind the orb, but at
the moment it just disappears. It's a 60 frame animation and at frame 30 theres
a 'stop' action code, so I need it to play from frame 31-60 when the mouse
moves away. (frame 31-60 is just the reverse of 1-30 - basically menu out then
in)

Secondly:

When the menu slides out there are three button each on there own layer, but
as soon as the mouse moves over to one of the buttons everything disappears
because it's outside the glass orb hit area. So I tried creating sepearte hit
areas for the buttons, but when I play it back it just flickers like crazy.

If anyone can help it would be much appreciated I'm actually a 3d artist so
it's been quite tough for me to learn flash being 2d, but I really felt as
though I was getting somewhere until now.

Thx for reading

Sonder!!
theClownship
1/19/2007 11:13:15 PM
sond007,

If you use frame labels, you could code it so onRollOut to gotoAndPlay the
frame label. I believe you could also just use the frame #'s.

I was told to use Frame Labels, it makes it EASIER later if you make any
changes to the timeline.
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