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macromedia mobile and devices flashlite : Contest: What you made and why.



vgslag
1/22/2005 11:35:52 AM
There's one week left for the FlashLite competition, I think most people will
have their entries ready and submitted or inthe final stage of testing by now.
Just thought I'd start a thread where we can post info about what we made and
why... what we came up against etc.

For my entry I decided to make a game. I've been working on tile based engines
for Flash 6 and 7 for a while and decideded (without looking at the CDK) that I
would make one of those for FlashLite.

I checked out the CDK to see what I would need to do to to port my current
tile engine. I was pretty horrified when I found out there was no attach movie
or arrays. I set about adding all my clips manually to the stage and naming
them as I would have if they had been attached. Each tile is a movieclip with a
different graphic on every frame.

For my levels I build a virtual array every time the user enters a new room.
Each level is a new swf, and each room is a frame in that swf. I have each
frame labeled like map_row_col (map_2_4 for example). On that frame I set 2
strings, one for the tile type, and 1 for the gfx frame. I pass that to a
rendering frame in the main movie with splits the strings into 143 tiles and
143 gfx tiles (the screen is 11 tiles wide by 13 tiles high (tile is 16 * 16))
then applies that to each tile, making the redundant ones invisible.

When I move the character I check against the virtual array to make sure there
are no collisions.

Screen shots are at:
http://www.flash-git.net/levelMapGems2.png

Hopefully we can all show what we submitted?

G
biskero
1/22/2005 5:00:07 PM
Hello G , I checked you screenshots and your site, really cool !!! Especially
the Pizza game pretty funny, since I am Italian I really enjoyed ! Can I
contact you or can you email me ? Here is my project so that you can take a
pick at it ! www.biskero.com Ciao Alessandro www.biskero.com
vgslag
1/22/2005 5:06:23 PM
H Biskero,

You can email at vgslag at hotmail dot com but I'm actually off on holday
tonight, not back till the 31st :)

I will check my emails when I get time though. Your project seems interesting.

G
biskero
1/22/2005 5:31:06 PM
Ciao G,

I sent you an email.
Happy holiday !!!

Ciao
Alessandro
katewalker
1/24/2005 8:25:27 AM
Hi,

on the screen shots, we can see SPV Orange.
Is there a flashLite Player for this phone !!!!!
Tom Krcha
1/24/2005 9:09:31 AM
vgslag
1/25/2005 11:58:09 AM
emanNick
1/25/2005 12:16:44 PM
Really amazing work with the tile based game, but how are you going to package
it. I mean the game along with the swf files have to be in one folder right, so
if the user installs it in a particular directory how will he access it.
mike krisher
1/25/2005 3:31:41 PM
check the list of support devices for the contest here:

http://www.macromedia.com/mobile/special/contest/terms_cond.html

cheesewhisk
1/26/2005 6:34:08 PM
Hi I've posted this in another thread, but really it's more apt to put it here.
I've just knocked the html page together in 5 mins so if you don't mind
over-looking it for now. http://www.designerterritories.com/katerusbyfanzine/
cheesewhisk
1/26/2005 6:34:43 PM
Hi I've posted this in another thread, but really it's more apt to put it here.
I've just knocked the html page together in 5 mins so if you don't mind
over-looking it for now. http://www.designerterritories.com/katerusbyfanzine/
TWolf2
1/28/2005 2:42:23 PM
Made a small new phone menu aplication to acess all programs, also has an
enbebed message writer with a virtual keyboard and a phone dialer screen.
menus are customizable in shortcuts, titles, icons, background colors and
order. Made it for n-gage only.

Print:
http://home.ripway.com/2004-10/195468/Misc/PRINT.jpg
nickgerig
1/28/2005 6:54:15 PM
Thats sounds / looks great. Especially as the default ngage os icons look crap.

How do u launch it?

When can i check it out :)

cheers

Nick

Tom Krcha
1/28/2005 7:54:45 PM
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