Groups | Blog | Home
all groups > macromedia mobile and devices flashlite > january 2005 >

macromedia mobile and devices flashlite : device sound control



ecma32
1/28/2005 2:30:39 PM
hi,

i'm using device sound in my application. i have inserted one dummy sound in
the movieclip and that dummy sound is linked with a device sound.
The movieclip is on one frame but when it goes to the next frame the device
sound keeps playing and after some time it stops automatically. I used the
stopAllSounds() command to stop that sound so it stops. but when i play anoher
sound the device sound starts up again automatically.

so does anybody have any idea as to how should i control that device sound.
hayden
1/28/2005 5:09:13 PM
--- I used the stopAllSounds() command to stop that sound so it stops. but when
i play anoher sound the device sound starts up again automatically. so does
anybody have any idea as to how should i control that device sound. ---- your
question is not very clear. are you saying that when you attempt to start a
second sound, that the first starts playing instead? how many different sounds
do you have? are you having a problem with the wrong sound playing, or not
being able to stop a particular sound?
ecma32
1/29/2005 12:20:12 PM
hi,

i'm having three different type of sounds but all are not playing at one time.

so my problem is i'm not being able to stop the particular device sound.

so do u hav any idea??

any help will be appreciated..
hayden
1/29/2005 3:35:23 PM
As far as I know, these are the issues: 1) typically devices can only play one
sound at a time. 2) if you start a new sound, then the device should stop the
old sound and play the new sound. 3) since the device can play only one sound
at a time, there is no need to stop a specified. 4) the only way for Flash to
stop a device sound is from stopAllSounds 5) device sound should stop when you
call stopAllSounds if stopAllSounds is not stopping a device sound then you
many need to report a bug to Macromedia.
AddThis Social Bookmark Button