hi, i'm using device sound in my application. i have inserted one dummy sound in the movieclip and that dummy sound is linked with a device sound. The movieclip is on one frame but when it goes to the next frame the device sound keeps playing and after some time it stops automatically. I used the stopAllSounds() command to stop that sound so it stops. but when i play anoher sound the device sound starts up again automatically. so does anybody have any idea as to how should i control that device sound.
--- I used the stopAllSounds() command to stop that sound so it stops. but when i play anoher sound the device sound starts up again automatically. so does anybody have any idea as to how should i control that device sound. ---- your question is not very clear. are you saying that when you attempt to start a second sound, that the first starts playing instead? how many different sounds do you have? are you having a problem with the wrong sound playing, or not being able to stop a particular sound?
hi, i'm having three different type of sounds but all are not playing at one time. so my problem is i'm not being able to stop the particular device sound. so do u hav any idea?? any help will be appreciated..
As far as I know, these are the issues: 1) typically devices can only play one sound at a time. 2) if you start a new sound, then the device should stop the old sound and play the new sound. 3) since the device can play only one sound at a time, there is no need to stop a specified. 4) the only way for Flash to stop a device sound is from stopAllSounds 5) device sound should stop when you call stopAllSounds if stopAllSounds is not stopping a device sound then you many need to report a bug to Macromedia.
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